@startuml
sprite $crop_alt [48x48/16] {
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00000007FFFFFFFFFFFFFFFFFFFFF202FFFFFFFFFFFFF500
00000007FFFFFFFFFFFFFFFFFFFFF202FFFFFFFFFFFFF500
00000007FFFFFFFFFFFFFFFFFFFFF202FFFFFFFFFFFFF500
00000006FFFFFFFFFFFFFFFFFFFFF202FFFFFFFFFFFFF500
00000001FFFFFFFFFFFFFFFFFFFFF202FFFFFFFFFFFFF300
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00000000000000000000000000000002FFFFFFFF00000000
00000000000000000000000000000002FFFFFFFF00000000
00000000000000000000000000000002FFFFFFFF00000000
00000000000000000000000000000001FFFFFFFE00000000
00000000000000000000000000000000BFFFFFF800000000
000000000000000000000000000000000455553000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_CROP_ALT(_alias) ENTITY(rectangle,black,crop_alt,_alias,FA5 CROP_ALT)
!define FA5_CROP_ALT(_alias, _label) ENTITY(rectangle,black,crop_alt,_label, _alias,FA5 CROP_ALT)
!define FA5_CROP_ALT(_alias, _label, _shape) ENTITY(_shape,black,crop_alt,_label, _alias,FA5 CROP_ALT)
!define FA5_CROP_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,crop_alt,_label, _alias,FA5 CROP_ALT)
skinparam folderBackgroundColor<<FA5 CROP_ALT>> White
@enduml